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Studio

About Orrery Studio

We build casino games end to end: the math, the physics, the client and the server.

Flip Flap answers one question: can a casino game look like real pinball and still have math a regulator can read line by line? Every paid ball path is simulated before release, every payout is in the book, and for a paid play the client only draws what the book says.

We write down every decision with the numbers behind it and the options we rejected. That habit shapes the games: no “jackpot” wording where it does not apply, no claims we cannot back with a file.

What you can verify today

  • Flip Flap math: exact RTP, hit rates and win bands, computed from the published outcome tables.Math
  • Review event ids for every outcome class, replayable in the real client.Replays
  • Provably fair play on our game server: each server seed is committed by its SHA-256 before play and revealed when retired, so any round can be recomputed.Docs
  • Not yet: a lab certificate for the game server, and a supplier licence. They will be listed here when they exist.

How it is built

Client
three.js on WebGL2, PixiJS 8 for the 2D fallback, TypeScript, Vite
Simulation
Offline and seeded; runs stored as keyframes
Math tooling
Own generator and verifier
Game server
Node.js, PostgreSQL 16, Caddy, Docker; HMAC-signed API
Testing
Live server and browser tests, a replay of every outcome